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[Gameplay] HQ by deputies

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Post  Al_Capone Mon 28 Jul 2014 - 14:47

[Gameplay]HQ by deputies



  1. Deputies can now create Hqs.
  2. Destroying an HQ gives full cash to all the attacking players
  3. Transforming an area to HQ puts 500 henchmen on it automatically


These changes will increase the importance of HQs in the game Wink
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Post  DevilsNipple Mon 28 Jul 2014 - 16:43

While this is a good thing. Gangs (especially the larger ones) are just going to make every single member a deputy and just have HQ's everywhere.

We should have a limitation on deputies. Or better yet a % limit so the larger the gang the more you can have but still only at a rate of like 30-40%. So a gang of 10 can only have 3-4 deputies.

I know I should make a suggestions page for that but it fits into my post.
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Post  Al_Capone Mon 28 Jul 2014 - 16:56

It's not a bad thing if gang have a large number of deputies : in fact, it weakens them : if everyone can be a deputy, then it will be easy to infiltrate a gang and put a HQ in the middle of nowere and destroy it, hence ruining 5 days of HQ-worth Smile
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Post  Deo Venator Mon 28 Jul 2014 - 17:05

When does this take effect??
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Post  DevilsNipple Mon 28 Jul 2014 - 17:07

I'm assuming it takes effect right the way. But they will need to wait 5 days before placing one.

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Post  Deo Venator Mon 28 Jul 2014 - 17:52

DevilsNipple wrote:I'm assuming it takes effect right the way. But they will need to wait 5 days before placing one.

Ok cool, but why 5 days?
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Post  Al_Capone Mon 28 Jul 2014 - 19:21

It's effective in tonight's update.

5 days is the time between two HQ placements
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Post  Bill The Butcher Mon 28 Jul 2014 - 19:44

Does each deputy have their own 5 day waiting period on making a HQ? If not how does the waiting period work?
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Post  JJHunter Mon 28 Jul 2014 - 20:44

So say we have 5 deputy in a gang, they all wait and all can place a hq? Or is it first come first serve.
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Post  Al_Capone Mon 28 Jul 2014 - 21:39

5 days is the period for the gang. So first come first serve.
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Post  RexButtercup Tue 29 Jul 2014 - 2:57

So just to be completely clear: a gang can place one HQ every 5 days. Before the update, only the chief could place additional HQs, but after the update the chief and all deputies will be able to place a new HQ. So whoever places it, whether it is chief or deputy, that is still the only HQ that can be placed for the next 5 days. Is that correct?

[Edit Nicorr] : Yes


If this is the case, all Chiefs out there better trust their deputies to follow orders. Last thing you'd want is for some rogue deputy to place an HQ somewhere stupid!
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Post  Deo Venator Tue 29 Jul 2014 - 3:27

SCIOTS wrote:So just to be completely clear: a gang can place one HQ every 5 days. Before the update, only the chief could place additional HQs, but after the update the chief and all deputies will be able to place a new HQ. So whoever places it, whether it is chief or deputy, that is still the only HQ that can be placed for the next 5 days. Is that correct?

If this is the case, all Chiefs out there better trust their deputies to follow orders. Last thing you'd want is for some rogue deputy to place an HQ somewhere stupid!

He'd just be excommunicated from the gang
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Post  Bill The Butcher Tue 29 Jul 2014 - 9:56

Deo Venator wrote:
SCIOTS wrote:So just to be completely clear: a gang can place one HQ every 5 days. Before the update, only the chief could place additional HQs, but after the update the chief and all deputies will be able to place a new HQ. So whoever places it, whether it is chief or deputy, that is still the only HQ that can be placed for the next 5 days. Is that correct?

If this is the case, all Chiefs out there better trust their deputies to follow orders. Last thing you'd want is for some rogue deputy to place an HQ somewhere stupid!

He'd just be excommunicated from the gang

The problem with that is you wont know who set the HQ unless you are gonna search the map of each deputy.
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Post  DevilsNipple Tue 29 Jul 2014 - 10:03

We need it so that only chiefs can place a HQ but we should have a new area that all deputies can place. Called like "safehouse" or something. They should just be the same as a HQ but with only like 800 men on instead.
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Post  Al_Capone Tue 29 Jul 2014 - 11:01

There will be a notification for putting HQs
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Post  Quadcore Wed 30 Jul 2014 - 3:53

good update, but Deputies are able to place HQ'S? better careful then
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Post  jackleg Wed 30 Jul 2014 - 16:28

When gangs merge, what happens to the HQ of the old gang?
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Post  DevilsNipple Wed 30 Jul 2014 - 16:38

If all players join your gang then the HQ is transfered over to the new gangs.


There is actually a good way to get alot of HQ's. Get all members to leave and wait 5 days. Then all of them make a HQ and rejoin you. This works well as you don't lose any areas since they stay as your gang and when they all rejoin you get all those extra points and more HQ's.

Haven't done that myself as were all trying hard to rank up our gang without waiting for 5 days. But it would work great for new smaller gangs.
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Post  jackleg Wed 30 Jul 2014 - 17:37

That sounds a lot like cheating IMO.

Even if not actually cheating, not really in the spirit of the game.
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Post  DevilsNipple Wed 30 Jul 2014 - 17:41

so does using 2 phones for multi accounts, or buying hacks that give gold and money and yet people do it.

that idea is more of an exploit than a cheat anyway, if you think of it as just adding new players to your gang who already had HQ's then its not really a problem. You need to wait 5 days one way or the other.

i myself dont think its worth it, but others can benefit from it.

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Post  RexButtercup Wed 30 Jul 2014 - 17:55

If you read the notice on cheating that was posted recently, you'll see that any attempt to advance by manipulating the spirit of the game is considered cheating by the devs and you could potentially be banned for acts like that. They even listed most of the same things that you just did, but clearly orchestrating something to that extent SHOULD be considered cheating.
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