Preamble
2 posters
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Preamble
- Geolocation = must move in real life, the player's position defining its position in the game
- Points on the map are other players
- Your Action Center is in the form of "slice of sausage," it is only within this radius that the zones are challengeable or defensible, and interactions with other players are possible, this radius can be increased through packs bought by bullion, and also by the different level of "badge rallies" (but very few)
- To join a gang, a gang then choose to go on his page, click on the menu at the top right and then click "Apply"; to join a gang when the gang is that you requested, we must go on "GANG" then "My Gang" menu and then "Applications"
- Areas belong to the leader of the gang, so when you leave a gang they belong to us
- The value of areas and defined by its activity (attacks, defenses and rallies)
- Each day (4am when it works ;-)) areas lost 7.5% of their value
- Areas may lose less than 10% of their defense, plain 50 men in defense, the minimum value of $ 5, 200 for men, it is $ 20
Al_Capone- Admin
- Messages : 1968
Date d'inscription : 2012-12-10
Age : 32
Localisation : Paris
Re: Preamble
is there any way you can explain the last line a little further? i am very curious about the way values change, and the way the amount of defensemen affects value.
RexButtercup- Gangster
- Messages : 69
Date d'inscription : 2014-07-01
Age : 41
Localisation : Dallas, TX
Re: Preamble
Areas take value each time a men dies on it, or defense is put on it.
Areas looses 7.5% of value each day.
The minimum value of an area is "number of men /100" $/h
Areas looses 7.5% of value each day.
The minimum value of an area is "number of men /100" $/h
Al_Capone- Admin
- Messages : 1968
Date d'inscription : 2012-12-10
Age : 32
Localisation : Paris
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