Attack methods
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Attack methods
I know this has been mentioned before, in a simular way. I have an expanded idea though.
All men vs men when attacking should be classed as hand to hand combat. There should be buyable items/weapons which work in a very similar way to wards. But instead of it being an area like wards it will be on men. Say you could buy knuckle dusters which increase the chance if winning a battle by 15% if you buy 50 knuckle dusters the next 50 men you use will have 15% increased attack.
You could buy other thing to increase attack or defence further. Pistols, Tommy guns, riot shields ect.
Thus idea help to create more thought into attacking. When you spy on an area rather than just seeing a defence ward is up you will see how many men have what weapons and how likely you are to win with your weapons. Thus could be a massive game play changers as you could send 10 men with tommy guns into 50 men with just fists and win the area.
Thoughts, or more ideas?
All men vs men when attacking should be classed as hand to hand combat. There should be buyable items/weapons which work in a very similar way to wards. But instead of it being an area like wards it will be on men. Say you could buy knuckle dusters which increase the chance if winning a battle by 15% if you buy 50 knuckle dusters the next 50 men you use will have 15% increased attack.
You could buy other thing to increase attack or defence further. Pistols, Tommy guns, riot shields ect.
Thus idea help to create more thought into attacking. When you spy on an area rather than just seeing a defence ward is up you will see how many men have what weapons and how likely you are to win with your weapons. Thus could be a massive game play changers as you could send 10 men with tommy guns into 50 men with just fists and win the area.
Thoughts, or more ideas?
DevilsNipple- Real Gangster
- Messages : 209
Date d'inscription : 2014-07-03
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